halo lighting

Explanations, Walk through, tips and techniques related to LightUp
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halo lighting

Post by weaver7614 » Thu Jan 28, 2016 1:49 pm

Hi I'm a new user and i work in the sign industry. I am having a lot of trouble getting LU to halo light a backsplash correctly when the emitter is very close to the backsplash. Like around 1 to 7 inches. When its that close it seems to be very irregular even when i set resolution to 5cm. Attached is a sample of what i am looking for. Any advise would be greatly appreciated.

ups.jpg (6.59 KiB) Viewed 14817 times

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Re: halo lighting

Post by AdamB » Fri Jan 29, 2016 8:51 am

When area emitters get close to surfaces, you can get 'under sampling' of the emitter which appears as irregular / splotchy lighting.

Use the QueryTool to increase the emitter Density to 4.0 (or 8.0) to resolve this.

I've attached a simple example

glowing_lightup(no scene)_2016-01-29_0849.jpg
glowing_lightup(no scene)_2016-01-29_0849.jpg (30.65 KiB) Viewed 14813 times
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